[Beremiz-devel] How can I see full gcc command calls at project build console?

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[Beremiz-devel] How can I see full gcc command calls at project build console?

Beremiz-Devel mailing list
Good day, colleagues!

I invent some ideas with Beremis, for example: place runtime on TI am335x linux boards, like penguin or beagle-bone.
Now, I created target named "linux-armhf", forked from "Linux". Difference is only on compiler name. And then I faced with problem with "mjsousa/modbus" extention. Runtime on target system can not find libmb.so (compiled obliviously for armhf too). But more correctry will be to link extention libraries staticly, because of we transfer only MD5**.so file thrue PYRO, isn't it? To findout how it complet I need to see full detailed build log, may be at "console" panel of beremiz. Is it possible? Or may be there is some another way?

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Re: [Beremiz-devel] How can I see full gcc command calls at project build console?

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Hi Denis,

On 17-06-01 13:11, [hidden email] wrote:
> Good day, colleagues!
>
> I invent some ideas with Beremis, for example: place runtime on TI
> am335x linux boards, like penguin or beagle-bone.
> Now, I created target named "linux-armhf", forked from "Linux".
> Difference is only on compiler name.
You don't have to "fork" Linux target for this. You can just set right
compiler (like arm-non-linux-gnueabihf-gcc), linker, CFLAGS and
LDFLAGS in target properties.
Your custom target properties will be saved in your project.

> And then I faced with problem
> with "mjsousa/modbus" extention. Runtime on target system can not
> find libmb.so (compiled obliviously for armhf too). But more
> correctry will be to link extention libraries staticly, because of
> we transfer only MD5**.so file thrue PYRO, isn't it?
You can put compiled libmb.so on the target and transfering only
project so will not be a problem anymore.

Or you can link the library staticaly using proper LDFLAGS in target properties.

> To findout how
> it complet I need to see full detailed build log, may be at
> "console" panel of beremiz. Is it possible? Or may be there is some
> another way?
If you we get build error, you will see complete build log in "console".



--
Best regards,
Andrey Skvortsov

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